Okay, so, let’s talk about how I made 300 things spawn in my game. It was a bit of a mess, honestly.

First, I had to figure out what I even wanted to spawn. I mean, 300 is a lot of things, right? I went back and forth on a few ideas. At first, I thought about those Pokemon things, ’cause who doesn’t love those? But then I remembered some old game, Shindo Life, and how it had a bunch of items that would pop up. So, I kinda went with a mix of both, you know? A bunch of random stuff, just to see what would happen.
So, after I decided on the “what,” I had to deal with the “how.” I remembered reading somewhere that these Pokemon things had their own way of spawning, separate from regular stuff. And apparently, some game called “2b2t” had some special code for spawning that was different from the usual way games do it. I started poking around in the game files.
- Change the Code: There was some code that was for regular spawning, I guess, the usual way things pop up. It’s called “vanilla code”. I had to change that code to tell the game to spawn these 300 specific things.
- Find the Right Spot: There’s this thing called “coordinates.” It’s like an address for where things are in the game world. I needed to figure out the exact coordinates where I wanted these 300 things to show up.
After a lot of trial and error, and messing with the code, I finally got it to work. I loaded up the game, went to the spot I picked, and boom! 300 things, just popping up all over the place. It was kinda crazy, but it worked.
I’m not sure if this is the best way to do it, but it’s what I did. Maybe there’s some easier way using commands, which are like special words you can type to make the game do things. But I am not a professional, so I don’t understand these complex things, so I did not use the commands. Anyway, if you’re trying to spawn a ton of stuff in a game, this is one way to do it. Just be prepared to do a lot of digging around in the game’s files.
Tips
There are some tips I found during my test.
- Structures: There are some structures in the game can be used, and they can be found in different locations. But I didn’t really use that for this project. I just wanted to throw things out in the open.
- Command: It seems using the commands is a more proper way to do it, but as I mentioned before, I did not use that.
- Time: All of these items spawn in order of time, so keep in mind that they may not appear at the same time.
It’s not perfect, but I got it done. Hope this helps someone out there who’s as clueless as I was!